GlimmersInTheDark v0.1.1


Changes and fixes: 

Gameplay:

  • Player FOV light tinted (color: A0A7FF) and other small adjustments of the lights
  • Collision issues caused by the player's dmg handler fixed
  • Removed static sprite shadows from props
  • Fix the raycasting so that it will always hit the closer object
  • The 'Prowler' ability will no longer trigger the level completion
  • Fixed the tile map collision. The player or other objects should no longer get stuck on wall edges.

UI:

  • The Settings menu from the main menu screen is now working
  • While in game and accessing the Settings menu you would no longer be able to interact with other buttons outside the settings menu.

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